I recorded another developer commentary video for Super Mario Bros Crossover. I really enjoy making these videos because I’ve never had a chance to talk to people about any of my projects. I hope you like it.
There isn’t much news to report at the moment. I’m working very hard on SMC and hope to have an update out in a few weeks. I’ve noticed a lot of people posting videos on Youtube about the game. That’s awesome. Also, a lot of people have been making feature requests. Don’t worry guys, I won’t let you down. There will be awesome stuff coming in the future, and I read all your requests and consider them for the game. With enough time, I could make this game even better than my original plan, which was very ambitious.
Thanks for everything! I’ll keep working hard for you.
Early on, you should decide on a game unit that is simple and intuitive.
I implemented sprite flipping in the level editor and game engine. The image above shows flipping on hill. Those are both the same sprite. I also built the first level of Super Mario Bros. There is a toad there because the story takes place after Mario beats Bowser, so he has freed the toads. Speaking of that… does […]
Switched to using one collider per tile to make it quicker to build levels. The sides that are in red are ignored so they still behave properly. For comparison, this is how colliders looked before. They are bigger, so they’re more efficient, but it takes longer to make them. I’ll probably eventually have something […]