Here’s a new video where I once again act like an idiot while playing the game. And it’s really funny because my girlfriend called while I was recording it.
Also, check out this awesome box art made by Steve Napierski from Dueling Analogs.
I really love this box art. However, there is one problem with it. It seems to be missing a character…
I got rotation working. And scaling. I had some problems along the way. And I don’t know what this is.
This is the first post of the Super Retro Crossover development log. More info here. Collision detection currently supports axis aligned bounding boxes only. Basic gravity and movement implemented. Basic animation. This is where things are now.
Jay talks about what’s been happening and demonstrates a work-in-progress port of SMBC to HTML5.