In this video I talk about some new stuff that’s going on and explain why there haven’t been any videos lately.
I got rotation working. And scaling. I had some problems along the way. And I don’t know what this is.
This is the first post of the Super Retro Crossover development log. More info here. Collision detection currently supports axis aligned bounding boxes only. Basic gravity and movement implemented. Basic animation. This is where things are now.
Jay talks about what’s been happening and demonstrates a work-in-progress port of SMBC to HTML5.