See, I told you I was a filmmaker. This montage contains clips from most of my movies, so it will give you an introduction to my films. Also, this video is basically a summary of my life and who I am as a person. There’s no better way to get to know me than to watch my movies.
The website will no longer be solely focused on Super Mario Bros. Crossover. Exploding Rabbit is now moving forward into the filmmaking spectrum, and I’ll be uploading my previous film projects. I’ll continue to work on the game, but now my life will be a bit more balanced because all of my focus won’t be on one thing. And I’ve been waiting to share my movies with the world for a long, long time. I’m so grateful for the opportunity.
When you’re done watching the video, definitely check out my first audio interview with the Who Asked You Show. It was a really fun interview and the people I talked to are awesome and very funny. It went surprisingly well considering it was my first time being interviewed.
That’s all for now. I hope you like the video and that it gets you excited about my upcoming movies.
Early on, you should decide on a game unit that is simple and intuitive.
I implemented sprite flipping in the level editor and game engine. The image above shows flipping on hill. Those are both the same sprite. I also built the first level of Super Mario Bros. There is a toad there because the story takes place after Mario beats Bowser, so he has freed the toads. Speaking of that… does […]
Switched to using one collider per tile to make it quicker to build levels. The sides that are in red are ignored so they still behave properly. For comparison, this is how colliders looked before. They are bigger, so they’re more efficient, but it takes longer to make them. I’ll probably eventually have something […]