Here’s an update on what’s been going on. The main news is that I entered my short film, Lunch Fu, into a comedy tournament.
Please watch it and tell your friends about it if you like it. And it will also be competing in the tournament for the next two weeks after this one, so feel free to watch it then too.
Also I’m doing some more “Let’s Play” videos soon.
Edit: I put Lunch Fu on Youtube since it was not going to win the tournament.
I got rotation working. And scaling. I had some problems along the way. And I don’t know what this is.
This is the first post of the Super Retro Crossover development log. More info here. Collision detection currently supports axis aligned bounding boxes only. Basic gravity and movement implemented. Basic animation. This is where things are now.
Jay talks about what’s been happening and demonstrates a work-in-progress port of SMBC to HTML5.