Since I enjoyed doing gameplay videos so much and a lot of people seemed to like them, I decided to do more games. But I’m not just going to do regular games that other people have already played. I’m gonna be playing independent and obscure games that not too many people know about. This first one is called The Tale of Elementia, and it’s a hack of Super Mario World. It says it’s a demo, but the creator is no longer working on it, so consider this the final version.
In this first video there’s a lot of story, but the next videos will be mostly gameplay. I will do my best to entertain you during all parts of this game and future games I play. Thanks for giving me this opportunity to share my love of video games and comedy with you at the same time!
I implemented sprite flipping in the level editor and game engine. The image above shows flipping on hill. Those are both the same sprite. I also built the first level of Super Mario Bros. There is a toad there because the story takes place after Mario beats Bowser, so he has freed the toads. Speaking of that… does […]
Switched to using one collider per tile to make it quicker to build levels. The sides that are in red are ignored so they still behave properly. For comparison, this is how colliders looked before. They are bigger, so they’re more efficient, but it takes longer to make them. I’ll probably eventually have something […]
I got rotation working. And scaling. I had some problems along the way. And I don’t know what this is.