Greetings! For a long time, people have been requesting to buy shirts related to Super Mario Bros. Crossover and Exploding Rabbit. I’m happy to announce that that is now possible through the Exploding Rabbit Store. Since it’s just opening, we don’t have a ton of products yet, but there is still some pretty awesome stuff there. We have all the stuff you could want with your favorite exploding bunny on it, and we also have a few items related to the world famous “Downward Thrust”.
It’s pretty easy for us to make new products for the store, so feel free to make suggestions in the new Exploding Rabbit Store forum. We’ll probably also be pitching some of our own ideas there to see what you guys think. I’m hoping eventually the store will be pretty big and have stuff related to all kinds of video games. And maybe eventually we’ll be creating our own original games and have our own official artwork in there. It’s all very exciting.
Profits from the store will go towards making Exploding Rabbit more awesome, so you can feel good about the money you spend in there. And we did our best to make sure that the products are high quality, so you can buy with confidence. Anyway, start browsing the store and let us know what you think in the forum.
And I promise the update to Super Mario Bros. Crossover is coming. It’s just a really big update so it’s taking a long time. Have a great day!
Early on, you should decide on a game unit that is simple and intuitive.
I implemented sprite flipping in the level editor and game engine. The image above shows flipping on hill. Those are both the same sprite. I also built the first level of Super Mario Bros. There is a toad there because the story takes place after Mario beats Bowser, so he has freed the toads. Speaking of that… does […]
Switched to using one collider per tile to make it quicker to build levels. The sides that are in red are ignored so they still behave properly. For comparison, this is how colliders looked before. They are bigger, so they’re more efficient, but it takes longer to make them. I’ll probably eventually have something […]