I am looking to expanding our team so that things can move along a bit more smoothly on our projects. I am looking for programmers, musicians, and a sound effects person. For details, read this post on the Unity forums. I will still be keeping the team small, and I’ll only add people if they’re a good match. If you contacted me about doing music a long time ago, please do so again.
Edit: All positions have been filled. Thanks everyone!
Early on, you should decide on a game unit that is simple and intuitive.
I implemented sprite flipping in the level editor and game engine. The image above shows flipping on hill. Those are both the same sprite. I also built the first level of Super Mario Bros. There is a toad there because the story takes place after Mario beats Bowser, so he has freed the toads. Speaking of that… does […]
Switched to using one collider per tile to make it quicker to build levels. The sides that are in red are ignored so they still behave properly. For comparison, this is how colliders looked before. They are bigger, so they’re more efficient, but it takes longer to make them. I’ll probably eventually have something […]