April 2nd, 2013 - News
We realize that we have not done a good job of keeping backers updated on the status of Super Retro Squad. I explain what the problems have been and how we plan to fix them.
February 5th, 2013 - News
We’ve been working on Super Retro Squad for a month and have a lot of stuff figured out. We just started putting the game together a few days ago.
December 21st, 2012 - News
Super Mario Bros. Crossover 2.1 is released. It features new skins, an improved upgrade system, and faster music emulation.
September 2nd, 2012 - News
The Exploding Rabbit team has been finalized. Here’s some info about them.
August 3rd, 2012 - News
The SMBC port of Unity has been cancelled so that we can work on Super Retro Squad.
July 5th, 2012 - News
I recently did an audio interview about Super Retro Squad. It’s about 48 minutes and covers a lot of info about the game and our plans in general.
May 5th, 2012 - News
Exploding Rabbit is looking for programmers and sound people
April 27th, 2012 - News
It’s been 2 years since Super Mario Crossover was released, and many awesome things have happened since then. Also, we added another person to our team.
April 1st, 2012 - News
The old version of Super Mario Bros. Crossover was too complicated with its fancy graphics and sound, so we ported it to Atari. Since Atari has less memory than Nintendo, we took out some of the characters. I think you’ll like this new version of SMBC much better. I know I do. Play it here. [...]
February 8th, 2012 - News
Super Mario Bros. Crossover 2.0 is released. Play it now!
January 28th, 2012 - News
I’m doing an interview with Kyle Crouse and Larry Oji from the Nitro Game Injection podcast.
July 6th, 2011 - News
The website got hacked, so I took the opportunity to upgrade the forums.
June 29th, 2011 - News
The Exploding Rabbit store is launched and full of awesome video game merchandise.
April 27th, 2011 - News
One year has passed since Super Mario Bros. Crossover was released and Exploding Rabbit was created.
Jay performs a fun song while his clarinet shrinks.
I finally figure out what to do and make my way to the next dungeon, but I don’t enjoy my experience and consider ending the playthrough.