Samus powerup in Survival: Change in behaviour

Discussion in 'Bugs' started by Nemephosis, Feb 20, 2012.

  1. Nemephosis Level 6: Lakitu

    While I wouldn't call this a huge bug, exactly, I certainly wouldn't call it a feature request. More like a fix to keep Samus in line with the other characters.

    Okay, so. Some characters have more than one weapon they can acquire, with no inventory subsystem like Mega Man and Bass have. They have to pick and choose to use one at a time. These characters are:

    Bill: Laser, Flame, Machine Gun, Spread
    Ryu: Windmill Shuriken, Fireball, Fire Wheel, Small Shuriken, Spin Slash
    Simon: Axe, Knife, Stopwatch, Holy Water, Cross Boomerang
    Samus: Ice Beam, Wave Beam

    Now, when you power up a character fully, like Link or Bass, all their available upgrades are given to them, and then they disappear from the Survival powerup screen. You can't power them up again.

    The first three characters listed here do not disappear, because you can spend powerups on them indefinitely to change their subweapon.

    However, Samus disappears after "fully powering up" despite the fact that she has two weapons to choose from. My "bug" therefore, is that a character with multiple weapons cannot be indefinitely powered up to select from them on the Survival Mode powerup screen. If she has the Ice Beam but the Wave Beam suits a level better, I can't spend extra lives to choose it, when I should be able to.

    It should just be a small fix, hopefully, so I am hoping it can be made. Thanks.
    Rey D and uglyrodent like this.
  2. Rey D Level 9: Spike Top

    That's why I don't power-up Samus to her maximum. But sometimes I do it accidentely. Crap.

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