Request The Kid from IWBTG

Discussion in 'Characters' started by Natmanoleon, Feb 14, 2012.

  1. Natmanoleon Level 5: Spiny

    Good Idea. But even if you had all powerups you could still be killed instantly.
  2. Rey D Level 9: Spike Top

    → Barbie is actually fun to play. :p ...Wait. GBA? Maybe not as fun then. ^^"

    On topic:
    Does he get powerups in his game?
    uglyrodent likes this.
  3. TheomanZero Level 7: Bloober

    I assume that if the Kid got in, it'd be as a gimmick character, so crushing difficulty would be okay.
  4. Tsukiyomaru0 Level 3: Paratroopa

    I think he does if few instances... But, even so, they are just "to make it slightly easier"
  5. Natmanoleon Level 5: Spiny

    Well no, but there were some secret items in the game which were suposed to give you different weapons.
    Though they were collectable, they were never usable ingame. Maybe use those as powerups?
  6. Tsukiyomaru0 Level 3: Paratroopa

  7. Natmanoleon Level 5: Spiny

  8. TheomanZero Level 7: Bloober

    I think it was "inspired by" rather than a "spinoff".
  9. Tsukiyomaru0 Level 3: Paratroopa

    Yes, it was inspired by. But, effectively, Battle Kid is the same thing. One Hit Point Wonder, hard and lemons/limes kills you. But, overall, Battle Kid is 8-bit, which makes it so you only need to rip sprites.
  10. Natmanoleon Level 5: Spiny

    Yeah that was what I meant.

    The game doesn't have color limits (smbc), so it would be fine.
    battle kid would work quite nicely as a skin though. Along with boshy, I love that fangame.
    And while i'm talking about skins and colors, the kid does have one 16-bit sprite in IWBTFG, so we could use that to recolor the sprites for SNES graphics. You'll find it in the vid I posted earlier.
    EDIT: I made a 16bit recolor myself:
    16-bit the kid.png

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