1. SMBC
  2. Save data breakdown

This article is a [[wikipedia:Wikipedia:Stub|stub]]. Please help by [{{fullurl:Stub|action=edit}} adding some awesome text of your own!]




[[Category:Stubs]]

This is a breakdown of the save data that you get when you save a Super Mario Bros. Crossover game, making it easy for you to hack it.

SMBC-HAC

A save editor is being made for Super Mario Bros. Crossover. It is currently in development, and it currently only supports editing files for Version 1.0. Click here for more info

Version 3.1.2


This data will give you absolutely everything, default settings, SMB Normal 1-1, "classic" skins active but all skins enabled, plus 3 coins, 249200 points and 10 lives.
<code>
<smbc_save_data>13, 1, 1, 10, 3, 249200, 66, 4, 0, 0, 0, 41, 6, 500, 7, 4, 0, 0, 0, 0, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 25, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 19, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 17, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 11, 93, 55, 19, 87, 49, 25, 75, 60, 28, 11, 47, 3, 69, 26, 68, 9, 7, 55, 8, 46, 5, 70, 9, 67, 44, 2, 55, 24, 2, 55, 24, 13, 93, 55, 49, 60, 11, 71, 12, 19, 25, 75, 28, 87, 47, 4, 88, 55, 76, 22, 8, 55, 54, 74, 42, 90, 52, 94, 53, 6, 95, 16, 55, 96, 30, 89, 8, 55, 14, 31, 33, 32, 10, 52, 91, 10, 0, 2, 43, 38, 0, 0, 0, 0, 3, 97, 36, 79, 0, 4, 86, 13, 15, 2, 0, 10, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 2, 31, 52, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, 9, 112, 112, 112, 112, 112, 112, 112, 112, 112, 0, 2, 40, 40, 0, 0, 11, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 1, 200, 1, 99, 1, 99, 3, 60, 20, 8, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 39, 38, 40, 90, 88, 67, 13, 65, 1, 0, 1, 1, 1, 0, 1, 1, 0, 7, 2, 3, 0, 1, 0, 1, 1, 1, 3, 0, 1, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 18, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</smbc_save_data>
</code>


Decoding: Nothing has been tested yet, so these are guesses based on the file above.

<code>
<smbc_save_data>13, [world], [level], [lives], [coins], [score], 66, 4, 0, 0, 0, 41, 6, 500, 7, 4, 0, 0, 0, 0, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 25, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 15, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 27, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 19, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 17, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 11, 93, 55, 19, 87, 49, 25, 75, 60, 28, 11, 47, 3, 69, 26, 68, 9, 7, 55, 8, 46, 5, 70, 9, 67, 44, 2, 55, 24, 2, 55, 24, 13, 93, 55, 49, 60, 11, 71, 12, 19, 25, 75, 28, 87, 47, 4, 88, 55, 76, 22, 8, 55, 54, 74, 42, 90, 52, 94, 53, 6, 95, 16, 55, 96, 30, 89, 8, 55, 14, 31, 33, 32, 10, 52, 91, 10, 0, 2, 43, 38, 0, 0, 0, 0, 3, 97, 36, 79, 0, 4, 86, 13, 15, 2, 0, 10, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 2, 31, 52, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, 9, 112, 112, 112, 112, 112, 112, 112, 112, 112, 0, 2, 40, 40, 0, 0, 11, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 1, 200, 1, 99, 1, 99, 3, 60, 20, 8, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 39, 38, 40, 90, 88, 67, 13, 65, 1, 0, 1, 1, 1, 0, 1, 1, 0, 7, 2, 3, 0, 1, 0, 1, 1, 1, 3, 0, 1, 2, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 18, 18, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0</smbc_save_data>
</code>

Version 2.1


Score, coin count and character powered-up-ness are not saved until a level is cleared with the new stats.

Here's some decoding:

<code>
<smbc_save_data>6, [world number], [level number], 3, 0, [score], [enemies defeated], 4, 0, 0, 0, [ammo pickups picked up], 4, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 7, 85, 48, 91, 59, 25, 28, 11, 5, 42, 83, 26, 67, 37, 4, 9, 45, 43, 69, 1, 24, 1, 24, 7, 85, 48, 91, 59, 25, 28, 11, 1, 86, 4, 34, 88, 92, 73, 1, 94, 3, 89, 32, 14, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, 8, 112, 112, 112, 112, 112, 112, 112, 112, 0, 2, 0, 5, 0, 0, 10, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 1, 20, 1, 0, 1, 5, 3, 0, 08, 10, [Bass skin], [Bill skin], [Link skin], [Luigi skin], [Mario skin], [Mega Man skin], [Ryu skin], [Samus skin], [Simon skin], [Sophia skin], 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 37, 39, 38, 40, 90, 88, 67, 27, 9, 2, 1, 1, 0, 0, 0, 3, 0, 4, 0, [map skin], [enemy skin], [interface skin], 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, [infinite time unlocked], 0, 1, 0, 1, 0, 1</smbc_save_data>
</code>

Map skin

  • 0: SMB1 NES
  • 1: SMB1 SNES
  • 2: Super Mario Land 2
  • 3: SMB3
  • 4: SMB3 SNES
  • 5: Demon Returns
  • 6: Blaster Master
  • 7: Invisible
  • 8: Invisible (only when loaded)
  • 9: Zelda II
  • 10: Super Mario World
  • 11: Random
  • >11: SMB1 NES (only when loaded)

Mario skin

  • 0: SMB1 NES
  • 1: SMB1 SNES
  • 2: Super Mario Land 2
  • 3: SMB3 NES
  • 4: Demon Returns
  • 5: Demon Returns (16-bit)
  • 6: Super Mario World
  • 7: SMB2 NES
  • 8: SMB2 SNES
  • 9: SMB3 SNES
  • 10: Toad
  • >10: Crashes game

Luigi skins

  • 0: SMBDX
  • 1: SMB1 SNES
  • 2: Super Mario Land 2
  • 3: SMB3 NES
  • 4: SMB2 NES
  • 5: SMB2 SNES
  • 6: Super Mario World
  • 7: SMB3 SNES
  • 8: Peach
  • >8: Crashes game

Version 2.0

This is the text that you have to use to get absolutely everything available (when impossible, armour-breaking weapon is used):

<code><smbc_save_data>2,1,1,18,24,426900,801,12,9,20,0,180,5,0,10,9,44,10,59,39,16,65,45,20,22,3,47,48,21,7,44,49,4,55,34,8,6,2,44,19,2,44,19,11,44,10,11,59,39,16,65,45,20,50,22,4,44,54,17,60,7,44,53,62,32,43,66,41,6,68,44,15,61,67,24,8,44,13,9,27,25,26,41,63,10,0,2,31,57,0,0,0,0,3,69,56,29,1,28,4,2,58,14,12,0,10,0,0,0,0,0,0,0,0,0,0,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,8,112,112,112,112,112,112,112,112,0,2,20,20,0,0,10,112,112,112,112,112,112,112,112,112,112,1,99,1,20,1,99,3,60,20,8,10,0,0,0,0,0,0,0,0,0,0,10,1,1,1,1,1,1,1,1,1,1,37,39,38,40,90,88,67,27,9,2,1,1,0,0,0,5,2,4,0,8,8,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,0,0,0</smbc_save_data></code>

Breakdown

<smbc_save_data>2, [world], [level], [lives], [coins], [score], 801, 12, 9, 20, 0, 180, 5, 0, 10, 9, 44, 10, 59, 39, 16, 65, 45, 20, 22, 3, 47, 48, 21, 7, 44, 49, 4, 55, 34, 8, 6, 2, 44, 19, 2, 44, 19, 11, 44, 10, 11, 59, 39, 16, 65, 45, 20, 50, 22, 4, 44, 54, 17, 60, 7, 44, 53, 62, 32, 43, 66, 41, 6, 68, 44, 15, 61, 67, 24, 8, 44, 13, 9, 27, 25, 26, 41, 63, 10, 0, 2, 31, 57, 0, 0, 0, 0, 3, 69, 56, 29, 1, 28, 4, 2, 58, 14, 12, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, 8, 112, 112, 112, 112, 112, 112, 112, 112, 0, 2, 20, 20, 0, 0, 10, 112, 112, 112, 112, 112, 112, 112, 112, 112, 112, 1, [ninpo], 1, [samus missiles], 1, [hearts], 3, 60, 20, 8, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
,​
, [up], [down], [jump], [attack], [special], [pause], 9, 2, 1, 1, 0, 0, 0, 5, 2, 4, 0, 8, 8, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0</smbc_save_data>​
This is still very incomplete. Please help.

Version 1.2

Note: This list is incomplete. According to Jay Pavlina, one of them tells if you've beaten the game or not, a lot of them say which tutorials you've seen and no, there aren't any hidden cheats.

Breakdown

<code><smbc_save_data>[world], [level], [lives], [coins], [score], [samus's missiles], [sophia's missiles], [# of enemies defeated], [# of enemies stomped], [# of cheep-cheeps defeated], [# of hammer bros. defeated], [game over (BTA)], [# of ammo pick-ups], [current character], [finish game (BTA)], [bill's stat], [link's stat], [mario's stat], [megaman's stat], [ryu's stat], [samus's stat], [simon's stat], [sophia's stat],
,​
, [up], [down], [jump], [attack], [special], [pause], [difficulty], [mode], [tutorials (BTA)], [sound (BTB)], [music (BTB)], [music quality], [music track], [cheat notify (BTA)], [character select tutorial done (BTB)], [game start tutorial done (BTB)], 0, [starman tutorial done (BTB)], [cheat tutorial done], [bill tutorial done], [link tutorial done (BTB)], [mario tutorial done (BTB)], [mega man tutorial done (BTB)], 1, [ryu tutorial done (BTB)], 1, [samus tutorial done (BTB)], [samus missiles tutorial done (BTB)], [simon tutorial done (BTB)], [sophia tutorial done (BTB)], 1, [sophia missiles done (BTB)], [all Hammer Bros (BTA)], [all Hammer Bros unlocked (BTB)], [bouncy pits (BTA)], [bouncy pits unlocked (BTB)], [classic Samus (BTA)], [classic Samus unlocked (BTB)], [classic screen scroll (BTA)], [classic screen scroll unlocked (BTB)], [classic Simon (BTA)], [classic Simon unlocked (BTB)], [evil Hammer Bros (BTA)], [evil Hammer Bros unlocked (BTB)], [infinite ammo (BTA)], [infinite ammo unlocked (BTB)], [infinite hover (BTA)], [infinite hover unlocked (BTB)], [infinite lives (BTA)], [infinite lives unlocked (BTB)], [infinite time (BTA)], [infinite time unlocked (BTB)], [invincible (BTA)], [invincible unlocked (BTA)], 0, [level select unlocked (BTB)], [mega man high jump (BTA)], [mega man high jump unlocked (BTB)], [water mode (BTA)], [water mode unlocked (BTB)]</smbc_save_data></code>​

Key

This is the key to everything where just a number on its own won't tell you what's going on.

Current character

  • 0. Bill
  • 1. Link
  • 2. Mario
  • 3. Mega Man
  • 4. Ryu
  • 5. Simon
  • 6. Samus
  • 7. SOPHIA

Character stats

  • 0. Unavailable (Survival)
  • 1. Normal
  • 2. Mushroom
  • 3. Fire Flower

Controls

Right column of this page

Difficulty

  • 0. Super Easy
  • 1. Easy
  • 2. Normal
  • 3. Hard
  • 4. Extreme

Mode

  • 1. All Characters
  • 2. Single Character
  • 3. Single Character Random
  • 4. Survival

Music quality

  • 0. Low
  • 1. Medium
  • 2. High

Music track

  • 0. Default
  • 1. Random
  • 2. Bill
  • 3. Link
  • 4. Mario
  • 5. Mega Man
  • 6. Ryu
  • 7. Samus
  • 8. Simon
  • 9. SOPHIA

BTA

  • 1: On
  • 0: Off

BTB

  • 0: On
  • 1: Off

Credit goes to Duckerdoo for starting the breakdown and Mario-Fan for starting the key.

Version 1.1

Breakdown
<s>Debug Menu (by J Squared)</s>

Here's some decoding:

<code><smbc_save_data>[world+327], [level+327], [lives+68], [coins+68], [score+68], [Bill's power level], [Link's power level], [Mario's power level], [Mega Man's power level], [Ryu's power level], [Samus' power level], [Simon's power level], [left key], [right key], [up key], [down key], [jump key], [attack key], [special key], [pause key], [difficulty], [mode], [last selected character], [timer (BTA)], [tutorials (BTA)], [sfx (BTB)], [music (BTB)], [music quality], [screen scrolls left (BTA)], [Simon easy jump], [Samus crouching (BTA)], [cheats unlocked (BTA)]</smbc_save_data></code>

Legend:
  • Power levels: 32=nothing, 33=mushroom, 34=fire flower
  • Keys: Right column of this page +77
  • Difficulty: 0=Super Easy, 1=Easy, 2=Normal, 3=Hard, 4=Extreme
  • Mode: 0=Play as many characters, 1=Play as one character
  • Last selected character: Only has an effect in Single Character mode, 0=Bill, 1=Link, 2=Mario, 3=Mega Man, 4=Ryu, 5=Samus, 6=Simon
  • BTA: 1=on, 0=off
  • BTB: 1=off, 0=on
  • Music quality: 0=Low, 1=Mid, 2=High
  • Simon easy jump:
    • 1.1.01 and earlier: 0=Classic, 1=Easy
    • 1.1.02 and later: 0=Easy, 1=Hard, 2=Classic

Version 1.0

<s>Debug Menu (by J Squared)</s>

Here's some decoding:

<code><smbc_save_data>[world+327], [level+327], [lives+68], [coins+68], [score+68], [Bill's power level], [Link's power level], [Mario's power level], [Mega Man's power level], [Samus' power level], [Simon's power level], [left key], [right key], [up key], [down key], [jump key], [attack key], [special key], [pause key], [tutorials]</smbc_save_data></code>

Legend:
  • Power levels: 32=nothing, 33=mushroom, 34=fire flower
  • Keys: Right column of this page +77
  • Tutorials: 1=on, 0=off (unused)
Categories: Category:Stubs

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