Super Mario Bros. Crossover is a non-profit fan game that recreates the original Super Mario Bros. and allows you to play it as characters from other games. You can find much more information about the game on the Super Mario Bros. Crossover Wiki Page.
For optimal performance, play the game in the Firefox web browser. If the game does not load, upgrade to the latest version of Flash. If the game appears cropped and you cannot see the whole screen, zoom your browser out to the default setting and reload the page.
Please feel free to share the game on any website you would like. You can download it here. Depending on your browser you may need to right-click the download link and select "Save link as..." in order to download the game. The only limitation of playing the game on other websites is full-screen mode; it will only work on our site.
For a great place to talk about the game, see the Super Mario Bros. Crossover forum. Thanks for playing!
Also, feel free to embed the game on any website you want.
Early on, you should decide on a game unit that is simple and intuitive.
I implemented sprite flipping in the level editor and game engine. The image above shows flipping on hill. Those are both the same sprite. I also built the first level of Super Mario Bros. There is a toad there because the story takes place after Mario beats Bowser, so he has freed the toads. Speaking of that… does […]
Switched to using one collider per tile to make it quicker to build levels. The sides that are in red are ignored so they still behave properly. For comparison, this is how colliders looked before. They are bigger, so they’re more efficient, but it takes longer to make them. I’ll probably eventually have something […]