Super Mario Bros. Crossover/Characters/Luigi

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Unskinned
Unskinned
Luigi
Luigi SMBDX mushroom.png
Original Game Super Mario Bros. The Lost Levels (1986)
Features Features from Super Mario Bros. 2 (Japan)
Advantage Jumps higher than Mario
Can stomp enemies
Fireballs give one-hit kills
Disadvantage Low traction

This page is currently up-to-date as of version 3.0. The latest version with significant additions is version 3.1.2.

Luigi is a character added to Super Mario Bros. Crossover in Version 2.0. He has abilities from Super Mario Bros. 2 (Japanese). His default sprites are the colors used in Super Mario Bros. Deluxe. He can jump higher than Mario.


Contents

Controls

  • Pressing the Left or Right buttons will cause Luigi to move left or right, and holding the Attack button while moving will cause Luigi to run.
  • Pressing the Jump button will cause Luigi to jump. This button is also used to swim while underwater.
  • While Luigi has a Super Mushroom or a Fire Flower, pressing Down will cause him to crouch.
  • While Luigi has a Fire Flower, pressing the Attack button will cause him to throw a fireball, with a maximum of two on the screen at one time.

Power-Ups

Mushroom.PNG Mushroom
  • Causes Luigi to become larger and enables him to break bricks by jumping into them from below
Fire Flower day.gif Fire Flower
  • Allows Luigi to throw fireballs
    • Damage: 1000
Star Man.PNG Starman
  • Luigi becomes invincible for a limited time, enabling him to defeat enemies by touching them

Skins Currently in the Game

  • Luigi (8-bit, from Super Mario Bros. DX)
  • Luigi (16-bit, from Super Mario Bros. in Super Mario All-Stars)
  • Luigi (8-bit, from Super Mario Bros. 2)
  • Luigi (16-bit, from Super Mario Bros. 2 in Super Mario All-Stars)
  • Luigi (8-bit, from Super Mario Bros. 3)
  • Luigi (16-bit, from Super Mario Bros. 3 in Super Mario All-Stars)
  • Luigi (16-bit, from Super Mario World in Super Mario All-Stars + Super Mario World)
  • Luigi (GB, based on Super Mario Land 2: 6 Golden Coins)
  • Space Luigi (GB, based on Super Mario Land 2: 6 Golden Coins)
  • Luigi (8-bit, from Super Mario Bros.)
  • Luigi (8-bit, based on Super Mario Bros. Special)
  • Luigi (8-bit, inspired by Atari)
  • Princess Toadstool (NES, from Super Mario Bros. 2)
  • Princess Toadstool (SNES, from Super Mario Bros. 2 in Super Mario All-Stars)

Skin Differences

  • SMB2 Luigi (8-bit), SMB2 Luigi (16-bit), SMW Luigi, SML2 Luigi, Space Luigi, Princess Toadstool (8-bit), Princess Toadstool (16-bit)
    • Small form can crouch (aesthetic only, does not affect hitbox)
  • SMW Luigi
    • Both small and big Luigi can look up (aesthetic only)

Luigi-Specific Tips

  • Luigi can jump higher than Mario, so can be a lot better on underground levels, but Luigi has less traction, meaning if you suddenly turn while running, Luigi will slide further than Mario would.

Original Game

The game he originally appeared in was Mario Bros. (1983), but his physics in SMBC are from Super Mario Bros. The Lost Levels (1986).

Differences From Original Game

Any differences are bugs.

Unused sprites on the skin sheet

Check the forums for info on Luigi Skins

Super Mario Bros. Crossover characters


SMBCMM2CSA1.png
SMBCMM2CSA2.pngRyu HayabusaSMBCMM2CSA3.pngLinkSMBCMM2CSA4.pngMarioSMBCMM2CSA5.png
SMBCMM2CSA19.png
SMBCMM2CSA6.pngBill RizerSMBCMM2CSA7.pngSimon BelmontSMBCMM2CSA8.pngMega ManSMBCMM2CSA9.png
SMBCMM2CSA10.png
SMBCMM2CSA11.pngSamus AranSMBCMM2CSA12.pngSOPHIA IIISMBCMM2CSA13.pngBassSMBCMM2CSA14.png
SMBCMM2CSA15.png
SMBCMM2CSA16.pngLuigiSMBCMM2CSA17.png
SMBCMM2CSA18.png

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