Super Mario Bros. Crossover/Characters/Mega Man

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Unskinned
Unskinned
Mega Man
Rock.png
Original Game Mega Man
Features Slide
Rush Coil
Charge Shot
Variable Weapons System
Advantage Highest jump
(with Coil)
Powerful Charged Shots
Can shoot through pipes
Disadvantage Low damage
Can shot only 2 directions


Mega Man is a character in Super Mario Bros. Crossover. He is originally from the Mega Man series and retains his normal abilities in the series.

Contents

Controls

  • Pressing the Left or Right buttons will cause Mega Man to move left or right.
  • Pressing the Jump button will cause Mega Man to jump.
    • Pressing Down+Jump will cause Mega Man to slide.
  • Pressing the Attack button will cause Mega Man to shoot his buster.
    • While Mega Man has a Super Mushroom or a Fire Flower, holding the Attack button will charge up his buster, and releasing the Attack button will cause Mega Man to shoot a stronger shot.
  • Pressing the Special button will call Rush, who can be used to give Mega Man a higher jump.
    • Pressing Up+Special will call Rush directly where Mega Man is standing.
Mushroom.PNG Mushroom Gives Mega Man the ability to charge his Mega Buster.
Mega Man Super Arm icon.png Super Arm With this, you can pick up bricks and throw them. Each use consumes 2 bars of energy.
Mega Man Metal Blade icon.png Metal Blade This can be thrown in eight directions and is very useful. Each shot uses 1 bar of energy.
Mega Man Hard Knuckle icon.png Hard Knuckle This shoots Mega Man's or Bass' hand as a projectile. This weapon pierces armour. Each shot consumes 2 bars of energy.
Mega Man Pharaoh Shot icon.png Pharaoh Shot This can be charged and shot in seven directions. Small shots consume 1 bar of energy, while big shots use 2 bars.
Mega Man Charge Kick icon.png Charge Kick This hurts enemies when sliding. Each slide consumes 1 bar of energy.
Flame Blast icon.png Flame Blast This shoots a little ball onto the ground, which then bursts into flames. Each shot consumes 1 bar of energy.
Mega Man Water Shield icon.png Water Shield This creates a barrier around Mega Man or Bass which can be shot out. Each use consumes 4 bars of energy.
Mega Man Rush Coil icon.png Rush Coil (NOTE: Only Mega Man has access to this weapon.) When used, Rush teleports in front of Mega Man. When jumped on, Mega Man is propelled very high. Each Rush jump consumes 3 bars of energy.
Energy Balancer.gif Energy Balancer When picking up Energy Pellets or Energy Capsules, the energy goes to the weapon with the least energy.
Mega Man Energy Pellet.gif Mega Man Energy Capsule.gif Energy Pellet / Energy Capsule These recover Mega Man's or Bass' weapon energy. Pellets restore 2 bars and Capsules restore 10.
Star Man.PNG Starman Mega Man becomes invincible for a limited time.

Mega Man Specific tips

  • While fighting Bowser, jump over fire on the bottom, slide under fire in the middle, and ignore fire at the top. Continuously shoot Bowser, do not charge shots.
  • At Bridge levels, charge up the Pharaoh Shot. It works as a great umbrella against Cheep Cheeps.

Original Game

Mega Man is from Mega Man, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5 and Mega Man 6 for the Nintendo Entertainment System, and from Mega Man 9 and Mega Man 10 for the Playstation 3, Xbox 360, and Nintendo Wii.

Differences from Original Game

  • Mega Man does not gain any powers from defeating Bowser.
  • Mega Man is only playable without his helmet in Mega Man 9 and Mega Man 10, and a special item is required to do so.

Super Mario Bros. Crossover characters

SMBCMM2CSA1.png
SMBCMM2CSA2.pngRyu HayabusaSMBCMM2CSA3.pngLinkSMBCMM2CSA4.pngMarioSMBCMM2CSA5.png
SMBCMM2CSA19.png
SMBCMM2CSA6.pngBill RizerSMBCMM2CSA7.pngSimon BelmontSMBCMM2CSA8.pngMega ManSMBCMM2CSA9.png
SMBCMM2CSA10.png
SMBCMM2CSA11.pngSamus AranSMBCMM2CSA12.pngSOPHIA IIISMBCMM2CSA13.pngBassSMBCMM2CSA14.png
SMBCMM2CSA15.png
SMBCMM2CSA16.pngLuigiSMBCMM2CSA17.png
SMBCMM2CSA18.png

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