Super Mario Bros. Crossover/Save data breakdown
This article is a stub. Please help by adding some awesome text of your own!
This is a breakdown of the save data that you get when you save a Super Mario Bros. Crossover game, making it easy for you to hack it.
Contents |
Version 1.0
Version 1.1
Version 1.2
Note: This list is incomplete. According to Jay Pavlina, one of them tells if you've beaten the game or not, a lot of them say which tutorials you've seen and no, there aren't any hidden cheats.
Breakdown
{world}, {level}, {lives}, {coins}, {score}, {samus's missiles}, {sophia's missiles}, {# of enemies defeated}, {# of enemies stomped}, {# of cheep-cheeps defeated}, {# of hammer bros. defeated}, {game over}, {# of ammo pick-ups}, {current character}, {finish game}, {bill's stat}, {link's stat}, {mario's stat}, {megaman's stat}, {ryu's stat}, {samus's stat}, {simon's stat}, {sophia's stat}, {right}, {left}, {up}, {down}, {jump}, {attack}, {special}, {pause}, {difficulty}, {mode}, {tutorial on/off}, {sound on/off}, {music on/off}, {music quality}, {music track}, {cheat notify on/off}, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, {classic Samus}, 0, {classic screen scroll}, 0, {classic Simon}, 0, 0, 1, 0, 1, 0, {infinite hover (probably)}, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1
Key
This is the key to everything where just a number on its own won't tell you what's going on.
Current character
- 0. Bill
- 1. Link
- 2. Mario
- 3. Mega Man
- 4. Ryu
- 5. Simon
- 6. Samus
- 7. SOPHIA
Character stats
- 0. Unavailable (Survival)
- 1. Normal
- 2. Mushroom
- 3. Fire Flower
Controls
Right column of this page
Difficulty
- 0. Super Easy
- 1. Easy
- 2. Normal
- 3. Hard
- 4. Extreme
Mode
- 1. All Characters
- 2. Single Character
- 3. Single Character Random
- 4. Survival
Tutorial/Cheat notify
- 0. Off
- 1. On
SFX/Music
- 0. On
- 1. Off
Music quality
- 0. Low
- 1. Medium
- 2. High
Music track
- 0. Default
- 1. Random
- 2. Bill
- 3. Link
- 4. Mario
- 5. Mega Man
- 6. Ryu
- 7. Samus
- 8. Simon
- 9. SOPHIA
Game over/finish game
- 1. You've done it
- 0. You haven't done it yet
Credit goes to J Squared for the debug menus, iLag for the V1.1 breakdown, Duckerdoo for starting the V1.2 breakdown and Mario-Fan for starting the V1.2 key.
Version 2.0
This is the text that you have to use to get absolutely everything available (when impossible, armour-breaking weapon is used):
<smbc_save_data>2,1,1,18,24,426900,801,12,9,20,0,180,5,0,10,9,44,10,59,39,16,65,45,20,22,3,47,48,21,7,44,49,4,55,34,8,6,2,44,19,2,44,19,11,44,10,11,59,39,16,65,45,20,50,22,4,44,54,17,60,7,44,53,62,32,43,66,41,6,68,44,15,61,67,24,8,44,13,9,27,25,26,41,63,10,0,2,31,57,0,0,0,0,3,69,56,29,1,28,4,2,58,14,12,0,10,0,0,0,0,0,0,0,0,0,0,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,8,112,112,112,112,112,112,112,112,0,2,20,20,0,0,10,112,112,112,112,112,112,112,112,112,112,1,99,1,20,1,99,3,60,20,8,10,0,0,0,0,0,0,0,0,0,0,10,1,1,1,1,1,1,1,1,1,1,37,39,38,40,90,88,67,27,9,2,1,1,0,0,0,5,2,4,0,8,8,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,0,0,0</smbc_save_data>
Breakdown
<smbc_save_data>2,{world},{level},{lives},{coins},{score},801,12,9,20,0,180,5,0,10,9,44,10,59,39,16,65,45,20,22,3,47,48,21,7,44,49,4,55,34,8,6,2,44,19,2,44,19,11,44,10,11,59,39,16,65,45,20,50,22,4,44,54,17,60,7,44,53,62,32,43,66,41,6,68,44,15,61,67,24,8,44,13,9,27,25,26,41,63,10,0,2,31,57,0,0,0,0,3,69,56,29,1,28,4,2,58,14,12,0,10,0,0,0,0,0,0,0,0,0,0,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,8,112,112,112,112,112,112,112,112,0,2,20,20,0,0,10,112,112,112,112,112,112,112,112,112,112,1,{ninpo},1,{samus missiles},1,{hearts},3,60,20,8,10,0,0,0,0,0,0,0,0,0,0,10,1,1,1,1,1,1,1,1,1,1,{left},{right},{up},{down},{jump},{attack},{special},{pause},9,2,1,1,0,0,0,5,2,4,0,8,8,9,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,1,0,0,0,0,0</smbc_save_data>
This is still very incomplete. Please help.