Super Mario Bros. Crossover/Skin Sets

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This page is to be used as a showcase of the SMBC skin sets created by the Exploding Rabbit community. A complete skin set consists of sheets for the Maps, Theme, Enemies and Interface. However, you don't need to have all four. Please try to complete skin sets with a missing sheet. For example, let's say someone made a Castlevania 1 skin but is missing an Interface sheet. If you happen to make a Castlevania 1 Interface sheet, it should go in the current Castlevania 1 set instead of making a new set. Please only submit COMPLETED, FINAL versions of a skin. Try to include an auto-tiler map as an example of what the game will look like with the skin set applied (example column). Character skins have their own specific pages: Mario, Luigi, Link, Samus, Simon, Mega Man, Bass, Bill, Ryu, Sophia.

Skin templates can be found here.

Skin Sets

Name Description Map Theme Enemy Interface Backgrounds Examples Credits In Game
Super Mario Bros. Graphics based on Super Mario Bros. for NES. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Provide links to your background images, or a link to a .zip file of your background images. Play SMBC Ryuza, Jay, sbq92 Green tickY
Super Mario Bros. in Super Mario All-Stars Graphics based on Super Mario Bros. in Super Mario All-Stars for SNES. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Ryuza, Jay, sbq92 Green tickY
Super Mario Bros. 2 Graphics based on Super Mario Bros. 2 for NES. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC sbq92 Green tickY
Super Mario Bros. 2 in Super Mario All-Stars Graphics based on Super Mario Bros. 2 in Super Mario All-Stars for SNES. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC sbq92 Green tickY
Super Mario Bros. 3 Graphics based on Super Mario Bros. 3 for NES. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Ryuza, Jay, sbq92, DarkBowser100 Green tickY
Super Mario Bros. 3 in Super Mario All-Stars Graphics based on Super Mario Bros. 3 in Super Mario All-Stars for SNES. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Ryuza, sbq92 Green tickY
Super Mario World Graphics based on Super Mario World for SNES. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Ryuza, sbq92 Green tickY
Super Mario Land 2 Graphics based on Super Mario Land 2 for GB. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Ryuza, Jay Green tickY
Super Mario Bros. Special Graphics based on Super Mario Bros. Special for Sharp X1. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Ryuza, Jay Green tickY
Super Mario Bros. 2 (Japan) (a.k.a. The Lost Levels) Graphics based on Super Mario Bros. 2 (Japan) for Famicom. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Ryuza, Jay, sbq92 Green tickY
All Night Nippon: Super Mario Bros. Graphics based on All Night Nippon: Super Mario Bros. for Famicom. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Lilfut, sbq92 Green tickY
Super Mario Bros. (Atari) Custom Atari-style graphics based on Super Mario Bros. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Ryuza, Jay, sbq92, (several others) Green tickY
Blaster Master Graphics based on Blaster Master for NES. Go to sheet-> Go to sheet-> Go to sheet-> Go to sheet-> N/A Play SMBC Ryuza, sbq92 Green tickY
Castlevania Graphics based on Castlevania for NES. Go to sheet-> Go to sheet-> Go to sheet-> Go to sheet-> N/A Play SMBC sbq92 Green tickY
Zelda II Graphics based on Zelda II: The Adventure of Link for NES. Go to sheet-> Go to sheet-> Go to sheet-> Go to sheet-> N/A Play SMBC sbq92, Ryuza Green tickY
Demon Returns Graphics based on Demon Returns in Retro Game Challenge for NDS. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Ryuza, Jay Green tickY
Invisible Completely invisible everything, for Super Players Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Play SMBC Improvement (idea), Jay & Ryuza (pretty purple lines) Green tickY
Battle Kid: Fortress of Peril Battle Kid: Fortress of Peril on the NES. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A Mockup of World 1-1 DarkBowser100 (compiled), VirtualSonic43 (some of the enemies), Sivak (original designs) Red XN
Boo set A skin with onlu thing related to boo.(perfect for halloween party!! Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> The same from the super mario all-star skin. Maybe... Coolman(compiled,some custom sprite), Metaboo(Doing the most of the sprite), Jay and ryuza(Doing the all-star skin), Nintendo(owner of their respective sprite and character) Red XN
Super Mario Bros. Special (PC-88) A skin for the NEC PC-8801 version of Super Mario Bros. Special. Some of it was guesswork, but most of it is authentic. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Sky's #0000FF for overworld levels,#000080 for water, the rest is #000000. Look it up on YouTube. MrPodoboo did an LP. Mario-Fan (assembler and editor); Black Squirrel, Wario Bros. and Superjustinbros (sprite rippers) Red XN
Water Mode Skins to be used in combination with the Water Mode cheat in the game. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Check examples for more detail (note; blue space under coins remain blue when collected) 1-1, 1-2, 1-3, 1-4, 2-3, 3-1. MissingNo2 (compiling), Nintendo (original sprites) Red XN
Gutsman Theme Megaman materials focused around Gutsman. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A N/A Capcom, Squaff(Custom Sprites/Tiles) Red XN
16-bit Gutsman Theme Megaman materials focused around Gutsman. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Backgrounds --> At the end of the OP. N/A Capcom, Squaff(Custom Sprites/Tiles) Red XN
Alex Kidd in Miracle World AKIMW on Sega Master System Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> This has the backgrounds for the themes. N/A HUmarKukule (Compiling Sprites, Enemy's, Maps, Level, Interface) Sega, Kotaro Hayashida (Original Design) Red XN
Alex Kidd in High-Tech World AKIHTW on Sega Master System Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A N/A HUmarKukule (Compiling Sprites, Enemy's, Maps, Level, Interface) Sega, Kotaro Hayashida (Original Design) Red XN
Final Fantasy 6 From Super Nintendo game of same name Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A N/A mitsymckenzie777 (Compiling Sprites, Enemies, Custom sprites, Maps, Level Interface) uglyrodent (Fire background in interface) SquareEnix formally known as Squaresoft (Original Design) Red XN
Sonic Skins based on the Sonic the Hedgehog series of games. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Sonic 1

Sonic 2 Sonic 3 Sonic & Knuckles

N/A silentshadowxp (compiling, editing, custom sprites), Sega (original character), Sonic Team (original character). The following people ripped sprites: Techokami, Flare, Divine Insect, 1001, SupaChao, Rob-Fox, Gold Sonic, Sparks, Yawackhary, SkyLights, Snowflake, Jimmy, LucaPM, Dolphman, Bonzai, Nintendo_6444, Sid Starkiller. Red XN
Stuper Bowsa A full set of graphics from the SMB1 ROM hack Stuper Bowsa. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A N/A MissingNo2 (compilation and custom sprites), Clippit (help with title), The Mario Brother (original sprites) Red XN
Portal / Mari0 Skins based off of the game Portal, inspired by the fan game Mari0. Also be sure to check out the Mari0 mario skin at Mario Skins if you like this. Theme order from left to right: Overworld, undergrund, underwater, castle. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Non-underwater levels uses this -> Play Mari0? TurretBot (Idea and Recolors), Maurice Guégan (Mari0), Matt Y. (did portal sprites in mari0), Fartzilla (Cake), Cspainy (Wheatley), Steam (Hudson Bee), BrokenHAX (GLaDOS), Jackster300 (THE), Pyrosaur (Turrets), HugoBDesigner (Half of the Enemy Skin's sprites), Lasers (The other half), PolkM (did hats in mari0), Jay & Ryuza (Pretty Purple Lines) Red XN
Eversion Level skin for Eversion, the "cute and friendly" platformer not intended for children. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> All pits have water in them (see example for background colors and water design) Example of all layers MissingNo2 (compiled, custom sprites, palette configuration), Rey D (some custom enemies), Guilherme Stutz Tows (original sprite design) Red XN
Great Giana Sisters Sprites from Great Giana Sisters for Commodore 64. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Coming Soon N/A Cuvis the Conqueror, MissingNo2 (editing, compiling), Time Warp Productions (original sprites), Nintendo (original SMB sprites) Red XN
Castlevania 2 Simon's Quest CV2 on the NES. Go to sheet -> Go to sheet ->

Recolour these according to the original scheme of the level in which they are used

Go to sheet -> Go to sheet -> Go to background Go to background Go to background Recolour these according to the original scheme of the level in which they are used Scorpion42, The Spriters Resource, Sprites INC, nesmaps.com Red XN
Mega Man 1, 2, and 3 A skin based off of the first three Mega Man games. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Look under the Background spoiler. N/A Dochobin (Theme Skins, some stuff on Map and Enemy Skins, Title on Interface skin, Backgrounds), Beed28 (Most of the Map, Enemy, and Interface skins}, Capcom (Original sprites/tiles) Red XN
SMB3 Alternate Enemies SNES Enemies that aren't in the official enemy skin. It's purpose is to represent more enemies in the game. N/A N/A Go to sheet -> N/A N/A N/A Edwin 0080 (compilation, custom sprites, idea to use 16-bit sprites), silentshadowxp (original idea, custom sprites), Nintendo (original enemy designs) Red XN
Luigi's Mansion Luigi's Mansion of NES N/A N/A Go to sheet -> N/A N/A N/A Edwin 0080(compilation of sprites),8 bit enemies 3 by Dartanion,Original by Polar Koala(Creators of the sprites),Nintendo(Original Sprites) Red XN
Mario Arcade Skins based on Donkey Kong, Donkey Kong Jr., Donkey Kong 3, Mario Bros., and Wrecking Crew. Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> N/A All levels should have a black background (like most early arcade games have) silentshadowxp, SamsterBoy (ripped sprites), King Shyguy (ripped sprites), DEATHBRINGER (ripped sprites), Zeon (ripped sprites), Procyon (ripped sprites), Nintendo (original sprites) Red XN
The Legend of Zelda Skins for The Legend of Zelda. Go to sheet -> Go to sheet -> Go to sheet -> N/A This has the backgrounds for the themes. This has an example of 1-1. silentshadowxp, Bacon (riped sprites), ZeldaWiki, inspiration from StickMan and sbq92, Nintendo (original sprites) Red XN
Syobon Action Sprites from one of the hardest games in the world, and also a parody of Super Mario Bros. To be done N/A Go to sheet -> N/A N/A N/A coolman (custom sprites), Sarothcynus(ripped sprites) Red XN
Ghouls 'n Ghosts (Enemy Skin) Enemy sprites from Ghouls 'n Ghosts and Super Ghouls 'n Ghosts. N/A N/A Go to sheet -> N/A N/A N/A coolman, Zycor (ripped sprites), Tonberry2k (ripped sprites), Capcom (original sprites) Red XN
Kirby Super Star (Enemy skin) Enemy sprites from Kirby Super Star for the SNES. N/A N/A Go to sheet -> N/A N/A N/A coolman,Drshnaps (ripped sprites), Hal laboratory(original sprites),Nintendo(original character) Red XN
SMB3 Alternate Enemies Enemies that aren't in the official enemy skin. It's purpose is to represent more enemies in the game. N/A N/A Go to sheet -> N/A N/A N/A silentshadowxp (compiled and custom sprites), DarkZero (ripped sprites), FLEEPA (ripped sprites), Nintendo (original characters) Red XN
Mario World Alternate Enemies Enemies that aren't in the previously made Mario World enemy skin. It's purpose is to represent more enemies in the game. N/A N/A Go to sheet -> N/A N/A N/A silentshadowxp (compiled and custom sprites), Tonberry2k (ripped sprites), Silver (ripped sprites), Nintendo (original characters) Red XN
SMBC not Characters not in SMBC get their revenge. N/A N/A Go to sheet -> N/A N/A N/A Coolman, Mario-Fan (Compiled and custom sprite), Ragey, Nick Shuler, SupaChao, Drshnaps, Yawackhary, Lemon, Gorsal, Spoon (ripped sprite), No Body the dragon (custom waluigi), Hudson, Pixel, squarenix, SEGA, Capcom, HAL laboratory, Konami, Nintendo, Camelot, Namco Bandia (Owner of their respective character and sprites). Spriters Resource (for the dropping tails sprite), Spriters Resource (for the Yoshi and Pac-Man sprites), The Mario Brother (for the Bowsa sprite) Red XN
Enemy Megamix An idea of Mitewing.There a lot of enemy on the NES.Why not make a crosssover of that.

A crossover in a crossover.

N/A N/A Check it out N/A N/A N/A Mitewing(original idea), coolman(Compiling and custom sprite), Galbo, Black squirrel, Deathbringer, Drshnaps, Corsal, Nai255, Sblaka, Bean, Lord Zymeth, Fleepa, A.J. Nitro, Zycor, mamaluigi(ripping sprite), Namco, Hudson, Nintendo, HAL laboratory, Konami, Capcom, Tecmo(Owner of their own sprite and character) Red XN
Gradius enemy skin Enemy sprite from the NES version of gradius. N/A N/A Go to sheet-> N/A N/A N/A coolman(compiling and some custom sprite), Gorsal(ripped sprite), Konami(original sprites) Red XN
Metroid Skin Skins based on the first Metroid Go to sheet-> Go to sheet-> Go to sheet-> N/A All black backgrounds. N/A silentshadowxp (compiling and custom sprites), Rick Bruns (ripped Metroid map), Zeric (ripped Metroid II map), Bean (ripped sprites), B. Hopkins (ripped sprites), Nintendo (original design) Red XN
Yoshi's Island Skin Skin set from Super Mario World 2: Yoshi's Island Go to sheet -> Go to sheet -> Go to sheet-> Go to sheet -> Can be found [1], [2], and here. N/A silentshadowxp (Compiling and custom sprite), Bacon (ripped sprites), A.J. Nitro (ripped sprites), Tonberry 2k (ripped sprites), Sonikku (ripped sprites), SmashBrother908 (ripped sprites), Nemica (ripped sprites), Touch Fuzzy Get Dizzy (ripped sprites), Peardian (ripped maps), DJ Coco (ripped sprites), Nintendo (original design) Red XN
Pokemon Enemy Skins An enemy skin of the first generation of Pokemon ripped from the games Heart Gold and Soul Silver. Additional sprites for SMB Special enemies can be found here. N/A N/A Go to sheet-> N/A N/A N/A silentshadowxp (Compiling and custom sprite), Dragoon (ripped sprites), Nintendo (original design) Red XN
Kirby's Dreamland Colored sprites from the gameboy game Kirby's Dreamland (with some exceptions) Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Can be found here and here. N/A silentshadowxp (Compiling and custom sprite), Scorpion42 (curved the intro screen text), Drshnaps (ripped sprites), Jackster (ripped and custom font), Nintendo (original design) Red XN
Banjo Kazooie From the N64 game of the same name. Some elements are also taken from the Banjo Kazooie: Nuts & Bolts mini-game "Hero Klungo Savesss Teh World". Go to sheet -> Go to sheet -> Go to sheet -> N/A Go to sheet -> Video silentshadowxp (custom sprites, compilation), Rare (original design) Red XN
Mutant Toads Dr. Mario caused a leak in the shroom reactor at Mushroobyl, turning all innocent toads into evil mutants! N/A N/A Go to sheet -> N/A N/A N/A Natmanoleon (custom sprites, editing), Nintendo (original character) Red XN
25th Anniversary Edition The sprites from the 25th anniversary edition of Super Mario Bros. preinstalled with red Wiis in Japan. It replaces ? Blocks with blocks with the number "25" on them and... yeah that's about it Go to sheet -> Go to sheet -> Go to sheet -> Go to sheet -> Same as the default skin N/A MFGG.net (for the sprites) Red XN
' 'Legend of Zelda ALttP/BS 16 bit' ' Combination LoZ ALttP an Zelda BS level skin Go to sheet -> Go to sheet -> Go to sheet -> N/A N/A N/A mitsymckenzie777 (custom sprites, editing),Nintendo (original) Red XN
Adventure Time Sprites based on Adventure Time and taken from Super Mario Bros. Go to sheet -> N/A Go to sheet -> Go to sheet -> N/A N/A MegaToadX (custom sprites and edited) Red XN
Wario Bike Sprites based on the Wario Bike game souvenir in Warioware: Twisted!. Go to sheet -> N/A Go to sheet -> N/A N/A N/A mariofan2020 (ripping) Red XN
Pokemon Enemy Skins (GB Version) An enemy skin of the first generation of Pokemon ripped from the games Heart Gold and Soul Silver. I changed the colors of them to match their Gameboy Color colors. N/A N/A Go to sheet-> N/A N/A N/A silentshadowxp (Compiling and custom sprite), Dragoon (ripped sprites), Nintendo (original design) Red XN
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