Super Mario Bros. Crossover/Skin Sets
This page is to be used as a showcase of the SMBC skin sets created by the Exploding Rabbit community. A complete skin set consists of sheets for the Maps, Theme, Enemies and Interface. However, you don't need to have all four. Please try to complete skin sets with a missing sheet. For example, let's say someone made a Castlevania 1 skin but is missing an Interface sheet. If you happen to make a Castlevania 1 Interface sheet, it should go in the current Castlevania 1 set instead of making a new set. Please only submit COMPLETED, FINAL versions of a skin. Try to include an auto-tiler map as an example of what the game will look like with the skin set applied (example column). Character skins have their own specific pages: Mario, Luigi, Link, Samus, Simon, Mega Man, Bass, Bill, Ryu, Sophia.
Skin templates can be found here.
Skin Sets
| Name | Description | Map | Theme | Enemy | Interface | Backgrounds | Examples | Credits | In Game |
|---|---|---|---|---|---|---|---|---|---|
| Super Mario Bros. | SMB1 on the NES. | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | Provide links to your background images, or a link to a .zip file of your background images. | Play SMBC | Ryuza (map), Jay (level), Hideo Kojima (enemy), Don Quixote (interface), Iron Chef Morimoto (keeping the spriters fed) | |
| Super Mario Bros. All Stars (SMB1) | From the SNES compilation. | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | N/A | Play SMBC | Ryuza (map), Jay (level), Hideo Kojima (enemy), Don Quixote (interface) | |
| Super Mario Land 2 | From the Game Boy. | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | N/A | Play SMBC | Ryuza (map), Jay (level), Hideo Kojima (enemy), Happy Mask Salesman (interface) | |
| Super Mario Bros. 3 | On the NES, coming after 2 and before Super Mario World. | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | N/A | Play SMBC | Ryuza (map), Jay (level), Hideo Kojima (enemy), Shinya Arino (interface) | |
| Demon Returns | From Retro Game Challenge on the NDS. | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | N/A | Play SMBC | Ryuza (map), Jay (level), Mr. Gimmick (enemy), Shinya Arino (interface) | |
| Invisible | Completely invisible everything, For Super Players | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | N/A | Play SMBC | Improvement (idea), Jay & Ryuza (pretty purple lines) | |
| Super Mario Bros. 2j (a.k.a., The Lost Levels) | The overworld tiles for Super Mario Bros. 2j. | Go to sheet -> | Go to sheet -> | N/A | N/A | N/A | N/A | Nintendo (original designs), sbq92 (compiled), The IT (ripped the tiles) | |
| Super Mario Bros.: All Night Nippon | Enemies and tiles from the Japan-only special edition of Super Mario Bros, featuring Japanese celebrities. | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | All levels should have a black background (hence, "all night"). | N/A | Lilfut, sbq92 (compiled enemy sheet), Nintendo/Fuji TV (original sprites) | |
| Super Mario World | Make SMBC look like the beloved SNES title! | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | N/A | Go here to see examples of how everything is used. | Viper, Beam Lulnsir Yosho, Redigit, A.J. Nitro, Tonberry2k, 1819, Serban,silentshadowxp , and mariobros2 (sprites) and Hunter2258 (compiling it). | |
| Mario Arcade | Skins based on Donkey Kong, Donkey Kong Jr., Donkey Kong 3, Mario Bros., and Wrecking Crew. To be used with a black background. Top left theme is to be used in all overworld levels, top right in all underground levels, bottom left in all castle levels, and bottom right in all underwater levels. | Go to sheet -> | Go to sheet -> | Go to sheet -> | N/A | N/A | N/A | silentshadowxp, Nintendo (original sprites) | |
| The Legend of Zelda | Skins for The Legend of Zelda. | Go to sheet -> | Go to sheet -> | Go to sheet -> | N/A | This has the backgrounds for the themes. | This has an example of 1-1. | silentshadowxp, Bacon (riped sprites), ZeldaWiki, inspiration from StickMan and sbq92, Nintendo (original sprites) | |
| Doomed Kingdom | What if blue eyeball demons took over the Mushroom Kingdom? | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | N/A | N/A | uglyrodent (all custom work and recolors) | |
| Syobon Action | Sprites from one of the hardest games in the world, and also a parody of Super Mario Bros. | To be done | N/A | Go to sheet -> | N/A | N/A | N/A | coolman (custom sprites), Sarothcynus(ripped sprites) | |
| Great Giana Sisters | Sprites from Great Giana Sisters for Commodore 64. | Go to sheet -> | Coming Soon | Coming Soon | Coming Soon | Coming Soon | N/A | Cuvis the Conqueror (editing, compiling), Time Warp Productions (original sprites), Nintendo (original SMB sprites) | |
| Ghouls 'n Ghosts (Enemy Skin) | Enemy sprites from Ghouls 'n Ghosts and Super Ghouls 'n Ghosts. | N/A | N/A | Go to sheet -> | N/A | N/A | N/A | coolman, Zycor (ripped sprites), Tonberry2k (ripped sprites), Capcom (original sprites) | |
| Super Mario Bros. 2 (USA) (Enemy Skin) | Enemy sprites from Super Mario Bros. 2 (USA). | N/A | N/A | Go to sheet -> | N/A | N/A | N/A | coolman, Drshnaps (ripped sprites), Nintendo(original sprites) | |
| Kirby Super Star (Enemy skin) | Enemy sprites from Kirby Super Star for the SNES. | N/A | N/A | Go to sheet -> | N/A | N/A | N/A | coolman,Drshnaps (ripped sprites), Hal laboratory(original sprites),Nintendo(original character) | |
| SMB3 Alternate Enemies | Enemies that aren't in the official enemy skin. It's purpose is to represent more enemies in the game. | N/A | N/A | Go to sheet -> | N/A | N/A | N/A | silentshadowxp (compiled and custom sprites), DarkZero (ripped sprites), FLEEPA (ripped sprites), Nintendo (original characters) | |
| Mario World Alternate Enemies | Enemies that aren't in the previously made Mario World enemy skin. It's purpose is to represent more enemies in the game. | N/A | N/A | Go to sheet -> | N/A | N/A | N/A | silentshadowxp (compiled and custom sprites), Tonberry2k (ripped sprites), Silver (ripped sprites), Nintendo (original characters) | |
| Castlevania 2 Simon's Quest | CV2 on the NES. | Go to sheet -> | Go to sheet ->
Recolour these according to the original scheme of the level in which they are used |
Go to sheet -> | Go to sheet -> | Go to background Go to background Go to background Recolour these according to the original scheme of the level in which they are used | Scorpion42, The Spriters Resource, Sprites INC, nesmaps.com | | |
| SMBC not | Characters not in SMBC get their revenge. | N/A | N/A | Go to sheet -> | N/A | N/A | N/A | Coolman, Mario-Fan (Compiled and custom sprite), Ragey, Nick Shuler, SupaChao, Drshnaps, Yawackhary, Lemon, Gorsal, Spoon (ripped sprite), No Body the dragon (custom waluigi), Hudson, Pixel, squarenix, SEGA, Capcom, HAL laboratory, Konami, Nintendo, Camelot (Owner of their respective character and sprites). | |
| SMBC Heroes | The protagonists of Super Mario Bros Crossover. I guess they're clones or something. | N/A | N/A | Check it out | N/A | N/A | N/A | uglyrodent (compiled, custom sprites), Nintendo, Capcom, Konami, Tecmo, Sunsoft (owns characters). | |
| Enemy Megamix | An idea of Mitewing.There a lot of enemy on the NES.Why not make a crosssover of that.
A crossover in a crossover. |
N/A | N/A | Check it out | N/A | N/A | N/A | Mitewing(original idea), coolman(Compiling and custom sprite), Galbo, Black squirrel, Deathbringer, Drshnaps, Corsal, Nai255, Sblaka, Bean, Lord Zymeth, Fleepa, A.J. Nitro, Zycor, mamaluigi(ripping sprite), Namco, Hudson, Nintendo, HAL laboratory, Konami, Capcom, Tecmo(Owner of their own sprite and character) | |
| Gradius enemy skin | Enemy sprite from the NES version of gradius. | N/A | N/A | Go to sheet-> | N/A | N/A | N/A | coolman(compiling and some custom sprite), Gorsal(ripped sprite), Konami(original sprites) | |
| Metroid Skin | Skins based on the first Metroid | Go to sheet-> | Go to sheet-> | Go to sheet-> | N/A | All black backgrounds. | N/A | silentshadowxp (compiling and custom sprites), Rick Bruns (ripped Metroid map), Zeric (ripped Metroid II map), Bean (ripped sprites), B. Hopkins (ripped sprites), Nintendo (original design) | |
| Zelda II | Graphics based on Zelda II: The Adventure of Link. | Go to sheet-> | Go to sheet-> | Go to sheet-> | Under construction | N/A | Example of 1-1 | sbq92 (edited, compiled), Nintendo (original graphics) | |
| Yoshi's Island Enemy Skin | Enemies from Super Mario World 2: Yoshi's Island | N/A | N/A | Go to sheet-> | N/A | N/A | N/A | silentshadowxp (Compiling and custom sprite), Bacon (ripped sprites), A.J. Nitro (ripped sprites), Tonberry 2k (ripped sprites), Nintendo (original design) | |
| Boo set | A skin with onlu thing related to boo.(perfect for halloween party!! | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | The same from the super mario all-star skin. | Maybe... | Coolman(compiled,some custom sprite), Metaboo(Doing the most of the sprite), Jay and ryuza(Doing the all-star skin), Nintendo(owner of their respective sprite and character) | |
| Super Mario Bros. Special (PC-88) | A skin for the NEC PC-8801 version of Super Mario Bros. Special. Some of it was guesswork, but most of it is authentic. | Go to sheet -> | Go to sheet -> | Go to sheet -> | Go to sheet -> | Sky's #0000FF for overworld levels,#000080 for water, the rest is #000000. | Look it up on YouTube. MrPodoboo did an LP. | Mario-Fan (assembler and editor); Black Squirrel, Wario Bros. and Superjustinbros (sprite rippers) | |
| Super Mario 3 (All-Stars) | Mario 3 with SNES graphics. | Go to sheet -> | Go to sheet -> | N/A | Go to sheet -> | Backgrounds can be found here, but some appear to be cut off. The full backgrounds can be found here for reference, but the stuff in the foreground is blocking most of it. | Here | silentshadowxp (compiled and minor edits), Mario-Fan (helped), mariouniverse.com (ripped maps), Alexis Morrissette (ripped sprites), Crapcom (ripped sprites) | |